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Meet the characters of THE WITCKE IN THE RUINS.

DISCLAIMER: Many writers take inspiration from already existing characters or real people like actors or celebrities. It's an easy way to reference and check yourself as you write them. That doesn't mean that the writer copied someone else, or hasn't put thought and effort into making their own characters with good story arcs. Trust me, paying homage to the following characters in no way means I haven't created my own world, with my own characters, and their own struggles and motivations. Despite the general trend toward  inspiration from cartoon and MG characters, The Witcke in the Ruins is a YA fantasy with dark elements.

Fifteen-year old Astrid Kindle has never heard of the magical witckas, though her parents have spent the last two decades fighting one. She only knows her mother disappeared, leaving behind a silver necklace that's the key to crossing into other worlds.

After accidentally stumbling into a world that uses spellbinds instead of technology, Astrid is shocked to find her long-lost mother part of a stalwart group working to protect her world from Black Annis, an black witcke with world-dominating designs.

Unfortunately, Astrid's arrival in the forest village of Grundwell alerts the black witcke to the presence of the last piece of her plot--the silver necklace--and she attacks. Astrid narrowly escapes with the help of an awkward kitchen boy named Chale, but not before her mother is captured by the enemy.

Armed only with a temperamental spellbound sword and Astrid's unforeseen aptitude for magic, the two teenagers vow to rescue her mother. Pointed along a path by Chale's estranged grandmother, they trek across a rocky expanse of hazardous lowland inhabited by the ghoulish wights. Pursued by thirteen ancient Druids in Black Annis's thrall, they desperately seek for the source of the black witcke's power: a totem that--if destroyed--will give them a fighting chance. But time is running out for Astrid's mother as Astrid and Chale discover their quest may be exactly what Black Annis intended.



ASTRID



As the main character, Astrid was the most difficult to pin down from the get-go. I had a vague idea of who she would be, but it wasn't until the second rewrite of the book that I finally began to draw some defined personality and voice from her. Her inspiration came from many different characters including Elonwy from the Lloyd Alexander's The Prydain Chronicles, Mariel from Brain Jacques's Redwall books, and a small bit of Hermione from the Harry Potter books. I mixed them all together and added a little attitude and a lot of self-awareness from the girls I met while involved with the Hardcore music scene.


CHALE



I always knew who Chale would be: a mix between my brother Travis and myself, especially when it came to interacting with girls. (We were both unbelievably painful nerds.) Chale needed to be awkward, stutter, look at his feet, all that good stuff. He can't read, can't write, and sees himself as only a mere kitchen boy. But I also wanted him to have courage that could be coaxed from him as the book unfolded. A few rewrites in, his stuttering lessened, and his courage came sooner. I also added in a little longing for adventure, a desire to make a difference, along with a need to help protect Astrid (who almost doesn't need protecting). I took inspiration from Wart (Arthur) in Disney's The Sword in the Stone and Taran from Lloyd Alexander's The Prydain Chronicles.



SPIGWORTH




I'm going to admit something: Spigworth is a blatant love-note to all the talking owls that have appeared in cartoons and books through my childhood. Archimedes from Disney's The Sword in the Stone, Brian Jacques's half dozen owl characters, Owl from Winnie the Pooh, and many more. I just love the idea of stuffy British owls in books! Can't help myself. The spirit of the character also took some bits of Fflewddur Fflam from Lloyd Alexander's The Prydain Chronicles. Spigworth fills the role of guardian over Astrid and Chale, keeping them in line and adding a little worldly knowledge to temper their decisions.


KENNETH



I've owned rats as pets, and love to look at them at pet stores. I think they're cute and funny; sue me. But a rat (or rats as was originally intended until I combined two characters--RIP Git) was also the perfect character to pair with Spigworth; polar opposites in form, the food chain, and personality. While Spigworth thinks highly of himself and puts great emphasis on duty, Kenneth is mostly concerned with turning a profit at the expense of his reputation, legally or otherwise. As the book progressed, Kenneth became more complex, moving into the role of a cynical pessimist who didn't really want to be helping Chale and Astrid. His story arc, ending with a pivotal role in the climax, is a little more defined than I had initially intended, which I'm quite satisfied with. Some of his inspiration came once again from Brian Jacques's many sea-rat scallywags, but mostly Templeton from Charlotte's Web.


BLACK ANNIS



I have a thing for witches. And I mean a particular kind of witch: old, robed, filthy, seriously nasty--nothing funny about them. (Possibly a little female Emperor Palpatine in there.) She's the bad guy and does some not-cool stuff. Some of you might recognize the name of Black Annis (or Agnes) as that of an old rural legend from the UK. With Black Annis, I play homage to that legend as it fascinates me: an old crone living in the woods/moors, sometimes in a house, sometimes in a hill, always with an oak tree growing by the door and tanned human hides in the branches or tied around her belt. Super creepy, and oh-so-fun. I actually had the character developed before I researched the legend, and she fit pretty well with a few tweaks and name change.


BLOSSOM THE WITCKE



There's an old Still Remains song titled "Blossom: The Witch." I don't know if I've ever had three small words spark such an explosion of imagination as these. I'm not sure what the song is about beyond a few lyrics ("Beware of her eyes, beware of Blossom"), but that didn't matter. I knew I had to write a book that had a witch named Blossom in it. She's Chale's creepy estranged grandmother, a small bit part that I hope is a lot of fun to read.


OLD DONETTE



Chale's grandfather and innkeeper of the Wandering Wanderer. Going back to the boy with a sword archetype, there's gotta be the wise old man in there, just like Obi-wan Kenobi in Star Wars, Dalben in The Prydain Chronicles, or the inimitable Gandalf in The Lord of the Rings. A little Merlin from The Sword in the Stone. I did pull back on Donette however, limiting his role in the story, making him more of an armchair magician that doesn't affect the plot much. He's not a bad guy, but he's done wrong with Chale, never teaching him to read, relegating him to the kitchen of the inn, etc. I do have exciting plans for him in possible sequels. :)


MOTHER AMBRIDGE



As a smaller character, I still found Mother Ambridge fun to write. She's old, cranky, and quietly powerful. I took inspiration (strangely enough) from Madam Mim in The Sword in the Stone, and Mrs. Patmore from Downton Abbey.


ABBEY



As Astrid's mother, Abbey is important to the story, but strangely didn't need a lot of characterization. I eventually wrote her as the sort of blank-faced character that you'd see in the background of an older Disney cartoon or something. She makes a bad decision before the book begins and comes to regret it in the course of the story, so there is a small arc there and character development.

I should add, the idea for this post came from Vicki Weavil, a good friend who posted a similar thing to her own blog yesterday. Go check it out, as she just signed with an agent and you may be seeing her novel in print soon!

All images are borrowed from the internet for entertainment purposes only. I do not claim the rights to them, and they do not represent the characters I have detailed--only provide a visual hint.

Why I changed my title.

This graphic is very suddenly
out of date.
Hello everyone! It's been a while since I last posted, so I thought I'd pop in and let you all know what's been going on. The last couple of months have been a strange mix of waiting impatiently on other people, then furiously working for hours and hours to finish editing my latest book. Looking back, I can't decide if I should classify the months as productive or a general waste of time. Let's go with productive, since the book is finally being queried.

So, yay! After more than a year since the first word was typed, THE SOMETIMES SWORD is finally on submissions to agents. Kind of. See, it's now called THE WITCKE IN THE RUINS. Let me explain: when the book first started, the main idea was that of a young boy with a magical sword saving the day. Yeah, that's the archetype I chose to go with. The sword in question liked to disappear at the worst possible times due to an unfortunate mix of spellbinds that had been placed upon it not playing well together. However, the book has been rewritten 3 times now, altering not only the main character (adding in a female protagonist as the main POV), but also changing the nature and importance of the sword.

The sword is now a very small aspect of the book, serving only as yet another plot device to frustrate the characters by disappearing at inopportune times, hardly pivotal to the plot. Because the title was THE SOMETIMES SWORD, the current version of the book was a little confusing, as I didn't really explain much about the sword, or why it disappeared (it's now simply an experimental sword that wasn't ready for real world use yet). My beta readers kept repeating that they couldn't understand why the sword was even in the story to begin with (this was very frustrating for me, as I didn't want the sword to be important anymore, and hated the thought of making it once more a large part of the story).

After a bit of thinking, I decided that rather than expanding the sword's importance, I would simply change the title of the book, thereby changing the reader's expectations, and voila! The sword now fit in its current role, no changes needed.

But that brought a new challenge. What should I title the book after a year of calling it something else? I won't go through the whole process (I had five or six options and talked to a lot of people about them), but I eventually landed on THE WITCHER IN THE RUINS, seeing as my magic users are called witchers, and one of them happens to be in some ruins at one point. It worked, and I liked the tone the new title gave.

BUT. *record scratch*

The term "witcher" is apparently associated quite strongly with a series of books/videogames by the same name. I'd never heard of it before, but it just goes to show that the best laid plans of mice and men, and all that. After talking with a few people in the industry, I decided I'd need to change the name of my magic users and my title. Now, I already have made-up names for other familiar creatures specific to the world (such as canavar, bloedrech, etc), so it wasn't a stretch to simply alter the idea of a witch-like person into a new word. I came up with "witcke" (pronounced wit-key) with the plural of "witckas" (similar to Wicca, which works on a lot of levels). It was close enough to evoke some of the same associations as "witch", but different enough to catch the eye a little bit. Hence the new title of THE WITCKE IN THE RUINS was born.

I'll post again about the querying process here soon.